C++
C++ that compiles and makes sense
Pointers, memory, the STL, data structures. Code that builds without warnings and holds up when you have to explain it.
What we cover
C++17Pointers & memoryRAIIClasses & OOPSTLTemplatesFile I/ORecursionLinked listsTrees & graphsSortingSFML & OpenGL
Memory and systems
Dynamic allocation, smart pointers, RAII, and tracking down the segfault that only happens sometimes.
Data structures
Lists, trees, graphs and complexity analysis. Written from scratch where the brief disallows using the STL to cheat.
Games and graphics
SFML 2D games, OpenGL basics, physics simulations. Coursework that runs on the marker machine.
Pricing
C++ work from £15
Fixed price up front. Graphics and games projects take longer than they look like they will, so those get quoted with proper time in them rather than optimistically.
Price my assignmentStuck on pointers?
Send the code and what it's doing instead of what you meant. That's usually enough to work out the price.
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